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Cover of 3d Game Engine Design
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3d Game Engine Design

by David H. Eberly

6.88 / 10 44 ratings
Language
English
Published
2000
Publisher
Elsevier Science & Technology Books
ISBN
9780080498416

Subjects

  • Arts & Photography
  • Computers & Technology
  • Programming
  • Graphics & Design
  • Art
  • Other Media
  • Computer Graphics
  • Techniques
  • TECHNOLOGY & ENGINEERING
  • COMPUTERS
  • Digital
  • PHOTOGRAPHY
  • Games & Strategy Guides
  • Computer graphics
  • Game Programming
  • COMPUTER GRAPHICS
  • Image Processing
  • Imaging Systems

Original edition

3D Game Engine Design A Practical Approach to Real-Time Computer Graphics
Originally published in 2000 English Taylor & Francis

Other editions (7)

  • 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3d Technology)
  • 3D Game Engine Design: a Practical Approach to Real-Time Computer Graphics
  • 3D Game Engine Design A Practical Approach to Real-Time Computer Graphics
  • 3D Game Engine Design
  • 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, 3rd edition

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