El Gran Gigante Bonachsn (Alfaguara Juvenil) (Spanish Edition)
by Roald Dahl
8.46 / 10 541K ratings
- Language
- Spanish
- Published
- 1992
- Publisher
- San Val
- ISBN
- 9781417734283
Late one night, during the witching hour when everyone else is asleep, an orphan named Sophie is snatched from her bed by a giant. Whisked away to the distant Giant Country, she is certain she is about to be eaten. But her captor is no ordinary, bone-crunching giant. He is the Big Friendly Giant, a gentle soul who catches dreams and delivers them to sleeping children, and who speaks in a wonderfully muddled language of his own invention.
Sophie soon learns that she is in great danger, not from the BFG, but from his nine neighbors - fearsome, human-eating giants with names like the Fleshlumpeater and the Bonecruncher. Together, the small girl and the kind giant must cook up a plan to stop the other giants from their gruesome nightly feasts. Their adventure is a journey into the magical world of dreams and a testament to the power of an unlikely friendship to overcome even the most terrifying of foes.
Sophie soon learns that she is in great danger, not from the BFG, but from his nine neighbors - fearsome, human-eating giants with names like the Fleshlumpeater and the Bonecruncher. Together, the small girl and the kind giant must cook up a plan to stop the other giants from their gruesome nightly feasts. Their adventure is a journey into the magical world of dreams and a testament to the power of an unlikely friendship to overcome even the most terrifying of foes.
Subjects
- General
- Reference
- Literature & Fiction
- Genre Fiction
- Subjects
- Literary
- Action & Adventure
- Fantasy
- Science Fiction & Fantasy
- Self Service
- Arborist Merchandising Root
- Children's Books
- Growing Up & Facts of Life
- Friendship, Social Skills & School Life
- CHILDREN'S FICTION
- Family Life
- Friendship
- Humor
- Kidnapping
- Teen & Young Adult
- Humor & Entertainment
- Fiction
- Juvenile Fiction
- Fantasy & Magic
- Classics
- Humor & Satire
- Humorous
- Children's fiction
- Juvenile fiction
- English as a Second Language
- Adventure
- Words, Language & Grammar
- LARGE TYPE BOOKS
- Juvenile Nonfiction
- Science & Nature
- Spine-Chilling Horror
- Family
- Drama
- Literature
- Young Adult Fiction
- Children's Books/Ages 9-12 Fiction
- Orphans
- Large type books
- Tales
- World Literature
- Humorous Stories
- TV, Movie, Video Game Adaptations
- New York Times bestseller
- HUMOROUS STORIES
- Teenagers
- ORPHANS_FICTION
- Humorous stories
- Child and youth fiction
- Humour
- Children's stories
- Books
- Ficción juvenil
- Russian & Soviet
- Orphans & Foster Homes
- Children's Audio - 9-12
- Children's 9-12
- Spanish language materials
- Children's stories, English
Original edition
The BfgOriginally published in 1982 English Scholastic
Other editions (100)
Listen to the summary Narrated summary
Sophie couldn't sleep. It was the witching hour, that secret time when all the dark things come out from hiding and have the world to themselves. Peeking out her orphanage window, she saw it - something tall and black and very thin, moving down the moonlit street. It was a giant, four times as tall as any man, and in one hand he carried a long, thin trumpet, and in the other, a suitcase. He stopped outside the Goochey children's window, opened the suitcase, took out a glass jar, and poured its invisible contents into his trumpet. Then he poked the trumpet through the window and blew. As he turned to leave, his enormous, long, pale, wrinkly face caught sight of Sophie. His eyes, bright and fierce, stared straight at her. Before she could even scream, a huge hand snaked through her own window, plucked her from her bed, blanket and all, and whisked her into the night.
She was carried at an impossible speed over fields and rivers, the wind whipping past her face. The Giant ran until the world was a blur, until they arrived in a desolate yellow land scattered with blue rocks and dead trees. He rolled away a stone as big as a house, revealing a dark cave, and stepped inside. There, in the sudden blaze of light, Sophie saw an enormous cavern lined with thousands of glass jars. The Giant set her down on a table twelve feet high. “I is hungry!” he boomed, his voice like thunder, and Sophie trembled, certain her end had come.
But this was no ordinary man-gobbling giant. He was, he explained, the Big Friendly Giant - the BFG. While the other nine giants in this land galloped off each night to gobble up “human beans” from every corner of the world, he did not. The Bonecruncher preferred Turks for their “scrumdiddlyumptious” flavour, while others sought the hatty taste of Panamanians or the booty flavour of Wellington. The BFG, however, survived on a single, disgusting vegetable: the foul-tasting, knobbly snozzcumber. He was a freak, a runt among his kind, and for his refusal to eat people, he was mercilessly bullied by the others.
The BFG revealed his true purpose. The jars lining his cave were not for food, but for dreams. Using his marvelous, truck-wheel-sized ears, which could hear the footsteps of a ladybird and the secret whisperings of the world, he traveled to a misty, vaporous land to catch dreams with a net. He caught good dreams, golden phizzwizards, and bad ones, terrible trogglehumpers. These he bottled and, on his nightly visits, blew the good ones into the bedrooms of sleeping children. Sophie's terror slowly transformed into a deep and abiding affection for this lonely, kind-hearted giant with his wonderfully mixed-up words.
Her new life was not without peril. One day, the fifty-foot Bloodbottler giant barged into the cave, convinced the BFG was hiding a human bean. Sophie dove for cover inside the half-eaten snozzcumber. The Bloodbottler, mocking the BFG's diet, grabbed the vegetable and took a massive bite. For a terrifying moment, Sophie was inside the monster's mouth before he spat everything out in disgust. “Eeeeeowitch!” he roared, smashing the snozzcumber over the BFG's head. Later, Sophie witnessed the other giants galloping off to England to eat schoolchildren, and she knew something had to be done.
A great plan began to form in Sophie's mind, a wild, “frothbungling” idea. She convinced the BFG to mix a special dream from his collection - a terrible trogglehumper. It would be a dream for the Queen of England herself, a nightmare showing her nine gruesome giants snatching children from their beds. The dream would name the giants - Fleshlumpeater, Childchewer, Gizzardgulper - and it would tell of a Big Friendly Giant who knew where to find them. And finally, it would tell her that a little girl named Sophie was sitting on her window-sill, ready to confirm it all.
Under the cloak of the witching hour, they journeyed to London. The BFG glided like a black shadow through the silent streets, leaping over Hyde Park Corner in a single bound and landing softly in the Queen's garden. He found her window, his great ears listening for her breathing, and gently placed Sophie on the sill. Then he raised his long trumpet and blew the nightmare into the room. Sophie waited, a tiny figure in a nightie, perched high above the royal lawn.
At dawn, the Queen awoke with a cry. “Oh Mary!” she said to her maid. “I've had the most frightful dream!” Just then, the maid brought in the morning papers, her face as white as a sheet. The headlines were stark: eighteen girls had vanished from Roedean School, fourteen boys from Eton. Bones had been found under the windows. The Queen stared, horrified, realizing her dream was echoing reality. “Shall I draw the curtains, ma'am?” the maid asked. With a swish, the curtains were pulled aside, revealing Sophie, sitting right there on the window-sill, just as the dream had foretold.
The Queen, though shaken, listened to Sophie's story and summoned the BFG from the garden. He bowed low, his head level with her window. “Your Majester,” he said, “I is your humbug servant.” An extraordinary breakfast was arranged in the Ballroom, with a grand piano for the BFG's chair and grandfather clocks for his table. Convinced by the BFG's account - and a few quick telephone calls to the King of Sweden and the Sultan of Baghdad, who confirmed their own recent, mysterious losses - the Queen summoned the heads of her Army and Air Force.
The BFG led a squadron of nine helicopters back to the desolate wasteland. They arrived as the giants were sleeping off their meal. The soldiers tied them up with ropes and chains, and with Sophie's quick thinking and the sharp pin of a sapphire brooch, even the formidable Fleshlumpeater was subdued. The nine captive giants were slung beneath the helicopters and flown to England, where they were lowered into a five-hundred-foot pit. Their only food for the rest of their lives would be the disgusting snozzcumbers, grown especially for them in the royal garden. The BFG and Sophie became heroes of the world, and in a fine house built next to the Queen's palace, the BFG, having learned to write, picked up a pencil and began to write down the story of their grand adventure.
She was carried at an impossible speed over fields and rivers, the wind whipping past her face. The Giant ran until the world was a blur, until they arrived in a desolate yellow land scattered with blue rocks and dead trees. He rolled away a stone as big as a house, revealing a dark cave, and stepped inside. There, in the sudden blaze of light, Sophie saw an enormous cavern lined with thousands of glass jars. The Giant set her down on a table twelve feet high. “I is hungry!” he boomed, his voice like thunder, and Sophie trembled, certain her end had come.
But this was no ordinary man-gobbling giant. He was, he explained, the Big Friendly Giant - the BFG. While the other nine giants in this land galloped off each night to gobble up “human beans” from every corner of the world, he did not. The Bonecruncher preferred Turks for their “scrumdiddlyumptious” flavour, while others sought the hatty taste of Panamanians or the booty flavour of Wellington. The BFG, however, survived on a single, disgusting vegetable: the foul-tasting, knobbly snozzcumber. He was a freak, a runt among his kind, and for his refusal to eat people, he was mercilessly bullied by the others.
The BFG revealed his true purpose. The jars lining his cave were not for food, but for dreams. Using his marvelous, truck-wheel-sized ears, which could hear the footsteps of a ladybird and the secret whisperings of the world, he traveled to a misty, vaporous land to catch dreams with a net. He caught good dreams, golden phizzwizards, and bad ones, terrible trogglehumpers. These he bottled and, on his nightly visits, blew the good ones into the bedrooms of sleeping children. Sophie's terror slowly transformed into a deep and abiding affection for this lonely, kind-hearted giant with his wonderfully mixed-up words.
Her new life was not without peril. One day, the fifty-foot Bloodbottler giant barged into the cave, convinced the BFG was hiding a human bean. Sophie dove for cover inside the half-eaten snozzcumber. The Bloodbottler, mocking the BFG's diet, grabbed the vegetable and took a massive bite. For a terrifying moment, Sophie was inside the monster's mouth before he spat everything out in disgust. “Eeeeeowitch!” he roared, smashing the snozzcumber over the BFG's head. Later, Sophie witnessed the other giants galloping off to England to eat schoolchildren, and she knew something had to be done.
A great plan began to form in Sophie's mind, a wild, “frothbungling” idea. She convinced the BFG to mix a special dream from his collection - a terrible trogglehumper. It would be a dream for the Queen of England herself, a nightmare showing her nine gruesome giants snatching children from their beds. The dream would name the giants - Fleshlumpeater, Childchewer, Gizzardgulper - and it would tell of a Big Friendly Giant who knew where to find them. And finally, it would tell her that a little girl named Sophie was sitting on her window-sill, ready to confirm it all.
Under the cloak of the witching hour, they journeyed to London. The BFG glided like a black shadow through the silent streets, leaping over Hyde Park Corner in a single bound and landing softly in the Queen's garden. He found her window, his great ears listening for her breathing, and gently placed Sophie on the sill. Then he raised his long trumpet and blew the nightmare into the room. Sophie waited, a tiny figure in a nightie, perched high above the royal lawn.
At dawn, the Queen awoke with a cry. “Oh Mary!” she said to her maid. “I've had the most frightful dream!” Just then, the maid brought in the morning papers, her face as white as a sheet. The headlines were stark: eighteen girls had vanished from Roedean School, fourteen boys from Eton. Bones had been found under the windows. The Queen stared, horrified, realizing her dream was echoing reality. “Shall I draw the curtains, ma'am?” the maid asked. With a swish, the curtains were pulled aside, revealing Sophie, sitting right there on the window-sill, just as the dream had foretold.
The Queen, though shaken, listened to Sophie's story and summoned the BFG from the garden. He bowed low, his head level with her window. “Your Majester,” he said, “I is your humbug servant.” An extraordinary breakfast was arranged in the Ballroom, with a grand piano for the BFG's chair and grandfather clocks for his table. Convinced by the BFG's account - and a few quick telephone calls to the King of Sweden and the Sultan of Baghdad, who confirmed their own recent, mysterious losses - the Queen summoned the heads of her Army and Air Force.
The BFG led a squadron of nine helicopters back to the desolate wasteland. They arrived as the giants were sleeping off their meal. The soldiers tied them up with ropes and chains, and with Sophie's quick thinking and the sharp pin of a sapphire brooch, even the formidable Fleshlumpeater was subdued. The nine captive giants were slung beneath the helicopters and flown to England, where they were lowered into a five-hundred-foot pit. Their only food for the rest of their lives would be the disgusting snozzcumbers, grown especially for them in the royal garden. The BFG and Sophie became heroes of the world, and in a fine house built next to the Queen's palace, the BFG, having learned to write, picked up a pencil and began to write down the story of their grand adventure.
What other readers say
Liked
Reviewers widely praise the book for its inventive story and extraordinary imagination, describing it as captivating and a delightful journey into fantasy. Many found the Big Friendly Giant (BFG) to be a unique and lovable character, with his distinctive "gobblefunk" language often cited as a source of great humor and charm, making readers laugh out loud. The narrative is celebrated for its warmth, heart, and the excitement it generates, offering a glimpse into a more exciting world. Aspects such as Sophie's heroic yet grounded character and the underlying themes of friendship and love are also highlighted as positive elements that contribute to the book's enduring appeal. For those who experienced it in childhood, it remains a fondly remembered classic.
Disliked
Despite its positive reception, several reviewers express reservations. The BFG's unique dialect, while charming to some, is found confusing, repetitive, or even insulting by others, hindering comprehension and enjoyment, especially for adult readers. Sophie, the protagonist, is occasionally described as annoying, bossy, or lacking imagination. Critics also note that large portions of the book consist mainly of dialogue, leading to a perception that "nothing happens" for long stretches, particularly during scenes set in the giant's cave. Concerns are raised about outdated attitudes, including racial stereotyping and potentially misogynistic undertones, as well as the depiction of human-eating giants in a way that some find unsettling for very young children. The resolution with the giants is also critiqued for being a conventional "good guys win" ending, which some felt lost the moral ambiguity briefly explored earlier in the story.
In short
Ultimately, "The BFG" is viewed as a creative and imaginative adventure that continues to evoke strong reactions, from fervent love to significant critique. Its unique blend of humor, fantastical elements, and distinct language makes it a memorable read. While it serves as a nostalgic revisit for many adults, new readers, particularly children, may find themselves enchanted by its whimsy or, conversely, challenged by its linguistic style and some of its dated cultural references. It is recommended for readers with an open mind and a vivid imagination who appreciate unconventional storytelling. Parents or educators might find it a valuable book for discussion with slightly older children, allowing them to engage with and critically examine its content rather than simply consuming it.
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