Muse of Nightmares
8.86 / 10 45K ratings
- Language
- English
- Published
- 2021
- Publisher
- LitJoy Crate
- ISBN
- 9781735063386
Step into nineteenth-century Beijing through the eyes of Georges Auguste Morache, a French physician stationed in the city from 1862 to 1866. This work presents a detailed study of the city's health and sanitation, offering a unique medical perspective on the lives of its inhabitants. Morache meticulously documents a wide range of subjects, from the climate and water supply to the prevalence of diseases like typhus and the widespread use of opium. His clinical observations provide a rare and unfiltered account of the public and private health conditions that shaped the daily existence of the people in the capital of the Qing Dynasty.
Beyond a mere medical report, this book is a comprehensive survey of a city at a pivotal moment in its history. Morache extends his inquiry to the social fabric of Beijing, examining everything from the condition of the streets and urban infrastructure to cultural practices and the stark realities of poverty. Drawing on his direct experiences and scientific training, he offers an analytical and thorough portrayal of the environment and the challenges faced by its population. This account serves as an invaluable historical record, providing a factual and dispassionate glimpse into the complex relationship between a city and the well-being of its people.
Beyond a mere medical report, this book is a comprehensive survey of a city at a pivotal moment in its history. Morache extends his inquiry to the social fabric of Beijing, examining everything from the condition of the streets and urban infrastructure to cultural practices and the stark realities of poverty. Drawing on his direct experiences and scientific training, he offers an analytical and thorough portrayal of the environment and the challenges faced by its population. This account serves as an invaluable historical record, providing a factual and dispassionate glimpse into the complex relationship between a city and the well-being of its people.
Subjects
- Comics & Graphic Novels
- Literature & Fiction
- Genre Fiction
- Action & Adventure
- Fantasy
- Science Fiction & Fantasy
- Fiction
- Epic
- Sisters
- Romance
- Romantic
- Children's Fiction
- Family
- Contemporary
- Friendship
- Magical Realism
- Teen & Young Adult
- Juvenile Fiction
- Fantasy & Magic
- Adventure and adventurers, fiction
- Adventure and Adventurers
- Social Themes
- Social & Family Issues
- Urban Life
- Young Adult Fiction
- Urban & Street Lit
- Fantasy Fiction
- Science Fiction
- Paranormal
Original edition
Pékin Et Ses HabitantsOriginally published in 2018 French Wentworth Press
Other editions (12)
Listen to the summary Narrated summary
In the frozen world of Rieva, at the bottom of the world, two sisters lived a single life. Kora and Nova were bound by blood and hardship, their days a grim cycle of butchering sea beasts on a gore-slicked beach. They moved through the stink and the cold sustained by a shared, secret faith: This is not our life. They were the daughters of a woman chosen by the Mesarthim, the blue-skinned soldier-wizards of the empire, and they knew, with the certainty of a prayer, that the Mesarthim would come back for them. They would be whisked away from their cruel stepmother and indifferent father, from the threat of being sold into marriage and separated forever. They would be heroes, as blue as glaciers and as beautiful as stars.
And then the Mesarthim came back. A godsmetal skyship shaped like a wasp descended from the sky, and the sisters were the first to be tested. Inside, Kora's gift awoke in a surge of power, a magnificent white eagle pouring from her chest - an astral projection of her very soul. But for Nova, there was nothing. The smith who captained the ship, a plain-faced man named Skathis with a terrible glint in his eye, would not accept nothing. To force Nova's power to the surface, he tightened a metal collar around Kora's throat, slowly strangling her. In a blast of rage and terror, Nova's gift erupted. It was a power she had never dreamed of: she could steal the gifts of others. She was a pirate. In the chaos, she seized the smith's own magic, but he struck her down, and in a final, cruel act, he ripped the sisters apart, taking Kora with him into the sky and leaving Nova unconscious in the dirt.
Far away, in a citadel floating above the city of Weep, another life had just been fractured. Sarai was dead, her body broken, but her soul had been caught by Minya, the ageless child-god of wrath. Now Sarai was a ghost, a puppet whose existence depended on the whim of a girl bent on vengeance. Lazlo Strange, the dreamer who loved her, was now a blue-skinned god himself, with the power to command the very metal of their prison. But his power was shackled by Minya's threat. "Do everything I say," she told him, her voice channeled through Sarai's own lips, "or I'll let her soul go." Minya wanted to descend upon Weep and repay the slaughter of her people, and she would use Lazlo's love for Sarai as the key to unlock her war.
The stalemate was a torment. Minya used her control over Sarai to prove her power, forcing her to bite Lazlo's lip until it bled, a violation that left them both shaken. Desperate to stop her, the others - Ruby, Sparrow, and Feral - hatched a plan. Using a sleeping draught left behind by a long-dead goddess, they drugged Minya, plunging her into a deep, unnatural slumber. The immediate threat was gone, but Sarai knew it was no solution. Minya's hate was a sickness, and Sarai believed the only cure lay within the landscape of her mind. Discovering her own gift had changed with death - no longer dependent on moths but on direct touch - she resolved to enter Minya's dreams and confront the source of her pain.
She found herself in the citadel's nursery, not as the empty, sterile room she knew, but as it was on the day of the Carnage. She was plunged into Minya's looping, helpless memory of trying to save the other children. But Sarai's presence tore a hole in the dream's fabric, revealing a buried truth. The Ellens, the two ghost nurses who had raised them with such love, had been cruel and hateful in life. It was Minya herself who had killed them to protect the others, then captured their souls and puppeteered them for fifteen years, programming them to be the mothers she and the others so desperately needed. All that was kind and nurturing in the Ellens had been a fragment of Minya's own fractured soul, leaving only rage and vengeance behind to rule her.
While Sarai grappled with this devastating truth, Lazlo and the others discovered a secret in the heart of the citadel. A floating metal orb held a portal, a shimmering cut in the air that opened onto another world - a hellscape of a churning red sea and colossal white stalks reaching into a misty sky. As they stared, the white eagle they called Wraith burst through, followed by four black-clad warriors. Their leader, a fair-haired woman with eyes burning with centuries of fury, unleashed a psychic scream that paralyzed them all. One by one, she stole their gifts: Lazlo's command of metal, Ruby's fire, Feral's storms. She was a pirate, and her name was Nova.
Nova had crossed worlds and time, following the trail of the sister who was stolen from her. She believed Skathis and his crew still ruled here, and that Kora - known in the citadel as the goddess Korako - was their prisoner. In her rage, she turned their own powers against them. She trapped Lazlo in a cage of his own making and subjected Sarai's father, Eril-Fane, and his wife, Azareen, to an endless, repeating loop of their own brutal deaths. The Godslayer was no match for the avenging sister of the goddess he had killed.
Desperate to stop the torment, Sarai took a tremendous risk. She allowed Wraith, the last echo of Korako's soul, to merge with her own being. Within the dreamscape, Nova was finally reunited with a phantasm of Kora. It was a message in a bottle sent across the void of death. Kora's apparition confessed her own role in Skathis's atrocities and begged her sister for an end to the cycle of violence. "Let all the ugliness end here," she pleaded. The truth, and her sister's dying wish, finally shattered Nova's centuries-old quest for vengeance.
Overcome with a grief too vast to contain, Nova released her stolen powers, freeing her captives. But she had already pulled the citadel through the portal, keeping Lazlo as her prisoner. Then, her life's purpose extinguished, she stepped from the edge of the citadel and fell into the red sea below. Back in the now-named city of Amezrou, Sarai's soul was saved from evanescing at the last possible second when she was given a shard of mesarthium. Minya, finally whole and free of her burden, agreed to help. With their home stolen and Lazlo captured, Sarai and the others prepared the silk sleighs. Their mission was clear: they would follow the great metal eagle into the unknown, find their friend, and reclaim their future.
And then the Mesarthim came back. A godsmetal skyship shaped like a wasp descended from the sky, and the sisters were the first to be tested. Inside, Kora's gift awoke in a surge of power, a magnificent white eagle pouring from her chest - an astral projection of her very soul. But for Nova, there was nothing. The smith who captained the ship, a plain-faced man named Skathis with a terrible glint in his eye, would not accept nothing. To force Nova's power to the surface, he tightened a metal collar around Kora's throat, slowly strangling her. In a blast of rage and terror, Nova's gift erupted. It was a power she had never dreamed of: she could steal the gifts of others. She was a pirate. In the chaos, she seized the smith's own magic, but he struck her down, and in a final, cruel act, he ripped the sisters apart, taking Kora with him into the sky and leaving Nova unconscious in the dirt.
Far away, in a citadel floating above the city of Weep, another life had just been fractured. Sarai was dead, her body broken, but her soul had been caught by Minya, the ageless child-god of wrath. Now Sarai was a ghost, a puppet whose existence depended on the whim of a girl bent on vengeance. Lazlo Strange, the dreamer who loved her, was now a blue-skinned god himself, with the power to command the very metal of their prison. But his power was shackled by Minya's threat. "Do everything I say," she told him, her voice channeled through Sarai's own lips, "or I'll let her soul go." Minya wanted to descend upon Weep and repay the slaughter of her people, and she would use Lazlo's love for Sarai as the key to unlock her war.
The stalemate was a torment. Minya used her control over Sarai to prove her power, forcing her to bite Lazlo's lip until it bled, a violation that left them both shaken. Desperate to stop her, the others - Ruby, Sparrow, and Feral - hatched a plan. Using a sleeping draught left behind by a long-dead goddess, they drugged Minya, plunging her into a deep, unnatural slumber. The immediate threat was gone, but Sarai knew it was no solution. Minya's hate was a sickness, and Sarai believed the only cure lay within the landscape of her mind. Discovering her own gift had changed with death - no longer dependent on moths but on direct touch - she resolved to enter Minya's dreams and confront the source of her pain.
She found herself in the citadel's nursery, not as the empty, sterile room she knew, but as it was on the day of the Carnage. She was plunged into Minya's looping, helpless memory of trying to save the other children. But Sarai's presence tore a hole in the dream's fabric, revealing a buried truth. The Ellens, the two ghost nurses who had raised them with such love, had been cruel and hateful in life. It was Minya herself who had killed them to protect the others, then captured their souls and puppeteered them for fifteen years, programming them to be the mothers she and the others so desperately needed. All that was kind and nurturing in the Ellens had been a fragment of Minya's own fractured soul, leaving only rage and vengeance behind to rule her.
While Sarai grappled with this devastating truth, Lazlo and the others discovered a secret in the heart of the citadel. A floating metal orb held a portal, a shimmering cut in the air that opened onto another world - a hellscape of a churning red sea and colossal white stalks reaching into a misty sky. As they stared, the white eagle they called Wraith burst through, followed by four black-clad warriors. Their leader, a fair-haired woman with eyes burning with centuries of fury, unleashed a psychic scream that paralyzed them all. One by one, she stole their gifts: Lazlo's command of metal, Ruby's fire, Feral's storms. She was a pirate, and her name was Nova.
Nova had crossed worlds and time, following the trail of the sister who was stolen from her. She believed Skathis and his crew still ruled here, and that Kora - known in the citadel as the goddess Korako - was their prisoner. In her rage, she turned their own powers against them. She trapped Lazlo in a cage of his own making and subjected Sarai's father, Eril-Fane, and his wife, Azareen, to an endless, repeating loop of their own brutal deaths. The Godslayer was no match for the avenging sister of the goddess he had killed.
Desperate to stop the torment, Sarai took a tremendous risk. She allowed Wraith, the last echo of Korako's soul, to merge with her own being. Within the dreamscape, Nova was finally reunited with a phantasm of Kora. It was a message in a bottle sent across the void of death. Kora's apparition confessed her own role in Skathis's atrocities and begged her sister for an end to the cycle of violence. "Let all the ugliness end here," she pleaded. The truth, and her sister's dying wish, finally shattered Nova's centuries-old quest for vengeance.
Overcome with a grief too vast to contain, Nova released her stolen powers, freeing her captives. But she had already pulled the citadel through the portal, keeping Lazlo as her prisoner. Then, her life's purpose extinguished, she stepped from the edge of the citadel and fell into the red sea below. Back in the now-named city of Amezrou, Sarai's soul was saved from evanescing at the last possible second when she was given a shard of mesarthium. Minya, finally whole and free of her burden, agreed to help. With their home stolen and Lazlo captured, Sarai and the others prepared the silk sleighs. Their mission was clear: they would follow the great metal eagle into the unknown, find their friend, and reclaim their future.
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