Redshirts (NE)
by John Scalzi
7.74 / 10 118K ratings
- Language
- Spanish
- Published
- 2023
- Publisher
- Minotauro
- Pages
- 320
- ISBN
- 9788445014837
Ensign Andrew Dahl's assignment to the Universal Union Capital Ship Intrepid is a dream posting, a chance to serve on the flagship of the fleet. However, a disturbing pattern quickly emerges among the junior crew: on every away mission, low-ranking officers face bizarre and often lethal fates, while the senior staff always return unscathed. As Dahl and his fellow "redshirts" compare notes, a chilling realization dawns upon them about the true nature of their reality aboard the Intrepid.
This award-winning novel blends sharp wit and genuine affection for science fiction tropes, transforming a familiar genre cliché into a darkly humorous and unexpectedly profound exploration of free will and narrative control. Discover what happens when expendable characters decide to take charge of their own story, challenging the very fabric of their existence to defy an increasingly fatal script.
This award-winning novel blends sharp wit and genuine affection for science fiction tropes, transforming a familiar genre cliché into a darkly humorous and unexpectedly profound exploration of free will and narrative control. Discover what happens when expendable characters decide to take charge of their own story, challenging the very fabric of their existence to defy an increasingly fatal script.
Subjects
Original edition
Redshirts: Chapters 1-4Originally published in 2012 English Tor Publishing Group
Other editions (16)
Listen to the summary Narrated summary
Ensign Andrew Dahl arrived on the Universal Union Capital Ship Intrepid, a posting that should have been the zenith of his young career. Assigned to the Xenobiology lab, he quickly befriended fellow new recruits, and together they began to navigate the prestigious flagship. Yet, an unsettling pattern soon emerged: every away mission, without fail, resulted in a lethal confrontation with alien forces, where senior officers like Captain Abernathy and Chief Science Officer Q'eeng always survived, but at least one low-ranking crew member invariably met a gruesome end.
The veteran crew, those who had survived multiple such excursions, exhibited a peculiar paranoia, going to great lengths to avoid being volunteered for away missions, especially when the senior officers were present. Dahl and his friends, ensigns Duvall, Finn, Hester, and Hanson, found themselves constantly on edge, their initial excitement for exploration replaced by a chilling dread of the next mission roster. They observed illogical occurrences, impossible recoveries, and plot conveniences that defied the very laws of physics, all pointing to a reality that felt… scripted.
Their investigation led them to the elusive Ensign Jenkins, a crewman who had retreated into the ship's ventilation shafts, having come to a terrifying conclusion. Jenkins revealed a theory so outlandish it could only be true: their reality, their very lives on the Intrepid, were being influenced by a poorly written 21st-century television show called "The Chronicles of the Intrepid." The senior officers were the "main characters," protected by plot armor, while the lower-ranked crew were merely "redshirts," expendable fodder for dramatic effect.
Armed with this meta-knowledge, Dahl and his compatriots hatched a desperate, audacious plan. They would travel back in time to the early 21st century, to the very source of their predicament: the television show's writers. Their goal was to confront the creators and somehow alter the "narrative" that dictated their fates, to prevent the endless cycle of senseless deaths and give themselves a chance at genuine lives, free from the whims of a capricious script. This journey required immense risk and an understanding of a reality far stranger than any alien world they had ever encountered.
The first coda plunges into the world of Nick, the head writer of "The Chronicles of the Intrepid." He grapples with writer's block and the increasing absurdity of his own show, feeling a strange, inexplicable guilt over the fates of his characters. He begins an anonymous blog, seeking advice, only to be haunted by vivid dreams of the Intrepid's deceased crew, urging him to write better, to truly care. This encounter breaks his block, and he crafts a new, more thoughtful script, unknowingly influencing the very fabric of the ensigns' reality.
The second coda shifts to Matthew Paulson, a man who miraculously recovers from a devastating motorcycle accident without a single scar. He struggles with his aimless life until he discovers a mysterious video from "Hester" - who is, in fact, his future self, transformed by the Intrepid's journey. This message, a plea to live a full and meaningful life, serves as a poignant reminder of the choices and sacrifices made to secure a future free from the dictates of a television narrative.
Finally, the third coda introduces Samantha Martinez, an actress whose brief role as a "redshirt" character on "The Chronicles of the Intrepid" ended in a single, dramatic death. Years later, she finds herself drawn to a convention, where she encounters the real-life survivors of the Intrepid, now living their altered lives, irrevocably changed by the events she unwittingly helped to create. Her story offers a final, reflective look at the profound and unexpected ripple effects of narrative, both fictional and real, and the enduring human desire for purpose beyond the confines of a predetermined role.
The veteran crew, those who had survived multiple such excursions, exhibited a peculiar paranoia, going to great lengths to avoid being volunteered for away missions, especially when the senior officers were present. Dahl and his friends, ensigns Duvall, Finn, Hester, and Hanson, found themselves constantly on edge, their initial excitement for exploration replaced by a chilling dread of the next mission roster. They observed illogical occurrences, impossible recoveries, and plot conveniences that defied the very laws of physics, all pointing to a reality that felt… scripted.
Their investigation led them to the elusive Ensign Jenkins, a crewman who had retreated into the ship's ventilation shafts, having come to a terrifying conclusion. Jenkins revealed a theory so outlandish it could only be true: their reality, their very lives on the Intrepid, were being influenced by a poorly written 21st-century television show called "The Chronicles of the Intrepid." The senior officers were the "main characters," protected by plot armor, while the lower-ranked crew were merely "redshirts," expendable fodder for dramatic effect.
Armed with this meta-knowledge, Dahl and his compatriots hatched a desperate, audacious plan. They would travel back in time to the early 21st century, to the very source of their predicament: the television show's writers. Their goal was to confront the creators and somehow alter the "narrative" that dictated their fates, to prevent the endless cycle of senseless deaths and give themselves a chance at genuine lives, free from the whims of a capricious script. This journey required immense risk and an understanding of a reality far stranger than any alien world they had ever encountered.
The first coda plunges into the world of Nick, the head writer of "The Chronicles of the Intrepid." He grapples with writer's block and the increasing absurdity of his own show, feeling a strange, inexplicable guilt over the fates of his characters. He begins an anonymous blog, seeking advice, only to be haunted by vivid dreams of the Intrepid's deceased crew, urging him to write better, to truly care. This encounter breaks his block, and he crafts a new, more thoughtful script, unknowingly influencing the very fabric of the ensigns' reality.
The second coda shifts to Matthew Paulson, a man who miraculously recovers from a devastating motorcycle accident without a single scar. He struggles with his aimless life until he discovers a mysterious video from "Hester" - who is, in fact, his future self, transformed by the Intrepid's journey. This message, a plea to live a full and meaningful life, serves as a poignant reminder of the choices and sacrifices made to secure a future free from the dictates of a television narrative.
Finally, the third coda introduces Samantha Martinez, an actress whose brief role as a "redshirt" character on "The Chronicles of the Intrepid" ended in a single, dramatic death. Years later, she finds herself drawn to a convention, where she encounters the real-life survivors of the Intrepid, now living their altered lives, irrevocably changed by the events she unwittingly helped to create. Her story offers a final, reflective look at the profound and unexpected ripple effects of narrative, both fictional and real, and the enduring human desire for purpose beyond the confines of a predetermined role.
What other readers say
Liked
Readers widely praise this book for its exceptional humor, cleverness, and engaging take on established science fiction tropes. Many reviewers found themselves laughing out loud, highlighting the sharp wit and snappy dialogue as major strengths. The premise, which affectionately parodies classic space adventures, is frequently lauded as brilliant and highly original, providing a fresh perspective that resonates particularly with fans of the genre. Beyond the comedy, the book is appreciated for its meta-narrative elements and its ability to weave in thoughtful explorations of free will and the nature of existence, often surprising readers with unexpected depth and emotional resonance. The characters are generally described as likable and easy to connect with, contributing to a compulsively readable and entertaining experience.
Disliked
However, the book also drew criticism, especially regarding its stylistic choices and structure. Some readers felt the humor was not consistently effective throughout, or that the initial cleverness of the premise eventually wore thin. A significant point of contention is the perceived lack of descriptive writing, with many reviewers noting that settings and characters often felt underdeveloped, leaving much to the reader's imagination. The dialogue-heavy approach, while appreciated by some for its pace, led others to feel that many characters sounded too similar. The book's shift into a more meta-narrative style and the inclusion of three "codas" at the end proved divisive; while some found them insightful and emotionally impactful, a notable number of reviewers considered them tedious, unnecessary, or jarring in tone, detracting from the main story's momentum. For audiobook listeners, the frequent use of attribution tags for dialogue was also a point of minor annoyance.
In short
Overall, Redshirts is recognized as an original and often brilliant work that won prestigious awards, offering a unique blend of satire, comedy, and philosophical inquiry. It is highly recommended for science fiction enthusiasts, particularly those who enjoy meta-fiction, parodies of classic space operas, or works akin to Galaxy Quest. Readers seeking a fast-paced, witty, and thought-provoking story that balances lighthearted fun with deeper themes will likely find it very rewarding, though those who prefer detailed world-building or a consistent comedic tone throughout might find its structural and stylistic choices less appealing.
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