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Cover of What Video Games Have to Teach Us About Learning and Literacy. Second Edition Revised and Updated Edition
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What Video Games Have to Teach Us About Learning and Literacy. Second Edition Revised and Updated Edition

by James Paul Gee

7.8 / 10 1.4K ratings
Language
English
Published
2007
Publisher
Macmillan
Pages
249
ISBN
9781403984531

Subjects

  • Teaching
  • Computers & Technology
  • Education
  • Psychology
  • Family & Relationships
  • Games
  • Developmental
  • Technology
  • Social Science
  • Educational psychology
  • Child
  • Language Arts & Disciplines
  • Games & Activities
  • Computers
  • Literacy
  • Popular Culture
  • Educational Policy & Reform
  • Learning, Psychology of
  • Video & Mobile
  • Philosophy, Theory & Social Aspects
  • Gaming
  • Video Games
  • Children's Studies
  • Human-Computer Interaction (HCI)
  • Learning Styles
  • Nonfiction

Original edition

What Video Games Have to Teach Us About Learning and Literacy
Originally published in 2003 English Palgrave Macmillan

Other editions (4)

  • What Video Games Have to Teach Us about Learning and Literacy
  • What Video Games Have to Teach Us About Learning and Literacy
  • What Video Games Have to Teach Us About Learning and Literacy
  • What Video Games Have to Teach Us About Learning and Literacy

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