
Game Engine Architecture Volume II, Graphics, Motion and Sound
Jason Gregory
Published 2026
760 pages
Video game books are for players who want more. Strategy guides, art books that show how game worlds are designed, and histories of famous games, consoles and studios are all here. You will also find thoughtful writing about what games mean and how they are made. This list shows the ones first published in 2026.

Jason Gregory
Published 2026
760 pages

THOMAS A. CROWELL ESQ
Published 2026
472 pages

Jason Gregory
Published 2026
672 pages

Jason Gregory
Published 2026
1424 pages

Insight Editions
Published 2026
148 pages

James Asmus
Published 2026
256 pages

Welbeck Children's Books
Published 2026
80 pages

Welbeck Children's Books
Published 2026
80 pages

Mojang AB
Published 2026
96 pages

Zander Brumbaugh
Published 2026
332 pages

Mojang AB, Tom Bolton
Published 2026

Mojang AB
Published 2026

Mojang AB
Published 2026

Published 2026
Ben Tyers
Published 2026
503 pages
Daniel Mauleón
Published 2026
Mojang
Published 2026
Kieran Downs
Published 2026
Jeff Saltz, Jasmina Tacheva, Shamik Tiwari, Anurag Jain
Published 2026

Daniel Dobrygowski
Published 2026
296 pages

Ramón Núñez
Published 2026
152 pages

Mike Mattesi
Published 2026
288 pages

John Michael, Magy Seif El-Nasr, Elin Carstensdottir
Published 2026
370 pages

Paul Davies
Published 2026
176 pages