
Le Mythe de la normalité - Le traumatisme, la maladie et la guérison dans une culture toxique
Gabor Maté, Daniel Maté
2022 · 2025 edition
600 pages
Video game books are for players who want more. Strategy guides, art books that show how game worlds are designed, and histories of famous games, consoles and studios are all here. You will also find thoughtful writing about what games mean and how they are made. This list shows the ones first published in 2022. Only books in French are listed.

Gabor Maté, Daniel Maté
2022 · 2025 edition
600 pages

Edouard Cour
Published 2022
102 pages

Alberto Bertolazzi, Nicolò Mulas Marcello
Published 2022
239 pages

miHoYo
Published 2022
176 pages

Charles Perez, Karina Sokolova
Published 2022
312 pages

Published 2022
64 pages

Published 2022
64 pages

Régis Monterrin
Published 2022
178 pages

Published 2022
44 pages

Léo Mot de Passe
Published 2022
120 pages

Allan Trevor
Published 2022
132 pages

Mathieu Triclot, Björn-Olav Dozo, Alexis Blanchet, Sélim Ammouche
Published 2022
202 pages

Bertrand Puard
Published 2022
80 pages

Published 2022
752 pages

Published 2022
48 pages

Hironori Katou, Group SNE
Published 2022
304 pages

Delcourt
Published 2022
135 pages

Xavier Izzi
Published 2022
84 pages

Sébastien BINDI
Published 2022
206 pages

PATRICK. LE JAN
Published 2022
92 pages

Published 2022
32 pages

Henry D. Stone
Published 2022
81 pages

Thomas Orwell, Ronan Wielewski Botelho
Published 2022
46 pages
![Cover of L'ÂGE D'OR DES JEUX VIDÉO [VERSION EN COULEUR]](https://images.isbndb.com/covers/9225433488724.jpg)
Sébastien BINDI
Published 2022
206 pages