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Portada de Creating 3D Game Art for the IPhone with Unity Featuring Modo and Blender Pipelines
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Creating 3D Game Art for the IPhone with Unity Featuring Modo and Blender Pipelines

de Wes McDermott

7.6 / 10 15 valoraciones
Idioma
Portugués
Publicación
2017
Editorial
Taylor & Francis Group
Páginas
272
ISBN
9781138427396

Temas

  • Programming
  • Art
  • Professional, Career & Trade
  • Games
  • Computer Science
  • Computer Graphics
  • Games & Activities
  • Computers
  • Digital
  • Design, Graphics & Media
  • Video & Mobile
  • Graphic Arts/Communications/Design
  • Hardware
  • Software Development & Engineering
  • Computer graphics
  • Programming Languages (Jr/Sr)
  • Video
  • Video & Animation
  • Interactive & Multimedia
  • Cell Phones & Devices

Edición original

Creating 3D Game Art for the IPhone with Unity Featuring Modo and Blender Pipelines
Publicado originalmente en 2010 Inglés Taylor & Francis

Otras ediciones (5)

  • Creating 3D Game Art for the IPhone with Unity Featuring Modo and Blender Pipelines
  • Creating 3D Game Art for the iPhone with Unity
  • Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines
  • Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines
  • Creating 3D Game Art for the IPhone with Unity: Featuring Modo and Blender Pipelines

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