3D Game Engine Design A Practical Approach to Real-Time Computer Graphics
6.88 / 10 44 notes
- Langue
- Anglais
- Parution
- 2000
- Éditeur
- Taylor & Francis
- Pages
- 561
- ISBN
- 9781558605930
Thèmes
Autres éditions (7)
- 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3d Technology)

- 3D Game Engine Design: a Practical Approach to Real-Time Computer Graphics

- 3d Game Engine Design

- 3D Game Engine Design

- 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, 3rd edition

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